Monjarmageddon

The sister of God is now the fist of God

HomeDownload DemoDev LogSteamItch.ioTwitter

0.9.8 (14-11-2018)

  • Fixed life substraction and game over triggering completely.
  • Added new sprites.
  • Fully implemented new Desert Boss, Muhaidjinn.
  • Fixed game-breaking bug when updating keybinds.
  • Implemented the possibility to drop from platforms pressing Crouch + Jump at the same time.

0.9.7.5 (02-11-2018)

  • Updating Unity caused several bugs in the latest version. All or most of those have been fixed. Includes but not limited to dying twice getting you stuck and having to restart.
  • Song order for Night Bar and Desert zones switched.
  • In order to fix bugs, a half-way done new Desert zone boss, Muhaidjinn, has been added. It spawns later and is easier, but will be harder next version.

0.9.7 (02-10-2018)

  • Animated Slime.
  • Updated intro screen.
  • Added final boss song.
  • Updated game progress and configuration saving and loading.
  • Improved keybind configuration.
  • Fixed bug that caused the game not to restart after a death.
  • Updated Unity version.

0.9.6 (18-06-2018)

  • Updated Final Zone Graphics.
  • Fixed several game bugs.
  • Fixed being unable to pass specific levels.
  • Fixed camera lock after death.

0.9.5 (05-06-2018)

  • Added background and decoration to Lab Zone.
  • Improved Hospital Zone background.
  • Improved Lab Zone tileset.
  • Improved several sprites.
  • Added background and decoration to Commie HQ Zone.
  • Updated select level code.
  • Improved language detection.
  • Improved intro screen.

0.9.4 (03-06-2018)

  • Add parallax decoration to Desert Zone.
  • Improved Hospital Zone Act 2 background.
  • Updated French intro text.
  • Improved Night Bar Zone decoration.
  • Fixed several broken shooters.
  • Improved Altar sprite.
  • Improved Monastery Zone Act 1 tileset.
  • Improved Bible sprite.

0.9.3 (27-05-2018)

  • Improved Hospital Zone background.
  • Fixed broken shooters.
  • Added a background for Commie HQ Act 1.
  • Improved Night Bar Zone background.
  • Added translations for level finish screen.
  • Improved main menu background.
  • Fixed some parallax bugs.

0.9.2 (20-05-2018)

  • Fully implemented final boss.
  • Improved time bonus points management.
  • Eliminated slopes in Desert Zone Act 1.

0.9.1 (02-05-2018)

  • Slightly improved performance.
  • Implemented loading screen.
  • Fixed collisions in Night Bar Zone Act 1.

0.9.0 (02-04-2018)

  • Added navigation arrows in Lab Zone act 2 that display the way to go for switches.
  • Improved Lab Zone overall layout.
  • Added Final Zone boss phases 1 and 2 (only accessible by cheat code).
  • Added a parallaxing background to Hospital Zone Act 1.
  • Made act intro disk red.
  • Lab levers are now show as pushed when used.
  • Changed end of demo to credits scene.
  • Improved checkpoint management.
  • Fixed the camera limits for Hospital Zone Act 1.

0.8.2 (19-02-2018)

  • Added more Holy Waters in Lab and Commie HQ.
  • Lab Zone triggers are now properly stored on the checkpoints.
  • Fixed collisions in Desert Zone Act 1.
  • Fixed portals in Lab Zone Act 2, now all lead to where they should.
  • Added Final Zone layout.

0.8.1 (13-02-2018)

  • Improved performance. Will be noticeable in lower end computers, as the GC will kick-in less.
  • Removed blind spot in Monastery boss.
  • Slightly changed Lab boss.
  • Added a theme for the rolling text intro.
  • Implemented Commie HQ Zone boss.
  • Updated Lab Act 2 and Commie HQ Act 2 item layout.

0.8.0 (08-02-2018)

  • Added full mechanics for Lab Zone boss.
  • Added all Commie HQ Zone Act 2 content.
  • Normalised enemy projectile speed throughout all difficulty levels.
  • Started storing Holy Water number in Checkpoints.
  • Fixed hazards not hitting you again unless you exited and re-entered their hitbox.
  • Added fire in Monastery's boss blind spot.

0.7.1 (29-01-2018)

  • Fixed Desert Zone boss.
  • Improved Hospital Zone tileset.
  • Added new Hospital Zone theme.
  • Added first half of Commie HQ Act 2.
  • Updated Unity.

0.7.0 (26-01-2018)

  • Improved Monastery Zone Act 1 parallax.
  • Improved wafer sprite and animation.
  • Added Commie HQ Zone Act 1 entirely.
  • Improved performance and scene loading.

0.6.5 (17-01-2018)

  • Remove one Rainbow from Lesbian except in Expert mode.
  • Nerfed Night Queen (Night Bar Zone boss).
  • Animated Musculoca.
  • Updated cover image and logo.
  • Updated main theme.
  • Added game over song.
  • Added Lab Zone Act 2.

0.6.4 (10-01-2018)

  • Improved Gamepad detection.
  • Animated Lesbian.
  • Improved Looking Up sprite.
  • Improved Hospital Zone Act 1 layout.
  • Improved parallax effect.
  • Improved camera, smoother, doesn't move innecessarily.

0.6.3 (07-01-2018)

  • Implemented control configuration.

0.6.2 (03-01-2018)

  • Implemented Robots.
  • Finished Lab Zone Act 1 layout.
  • Vertical axis on gamepad will no longer automatically jump.

0.6.1 (02-01-2018)

  • Fixed altars (oops).
  • Animated Nude Nun boss.
  • Implemented Slime enemy.
  • Added items to Lab Zone Act 1.
  • Cross throws now inherit Nun's momentum to shoot faster than you run.

0.6.0 (28-12-2017)

  • Added Lab Zone Act 1 beta (lacks items and some enemies).
  • Implemented Portals.
  • Improved some sprites.
  • Improved performance.
  • Made explosions slower.
  • Fixed checkpoints, now they work as expected.
  • Made enemy invulnerability change with difficulty setting.
  • Improved Desert Zone Act 1 layout.
  • Improved hitbox and feet collision detection.
  • Made Nun invulnerable when showing Act End screen.
  • Made 2 Holy Waters the default for Medium difficulty (default).
  • Animated Doctors.

0.5.6 (19-12-2017)

  • Fixed bug where you'd get hit during a jump kill.
  • Added French language.
  • Added parallax background to Night Bar Zone.

0.5.5 (16-12-2017)

  • Improved Monastery Zone parallax background.
  • Made Atheist Kid's hitbox smaller.
  • Improved Monastery Zone Act 2 tileset.
  • Fixed bug that would cause game state to not to reset properly after death.
  • Fixed collisions in Hospital Zone Act 1.
  • Added more Holy Waters throughout the levels.
  • Fixed bug that would cause unrecoverable game state instadeath in Night Bar Boss.
  • Updated Night Bar Boss movement.

0.5.4 (12-12-2017)

  • Halved size of Hospital Zone Act 2.
  • Made Hospital Boss slightly easier.
  • Improved jump kill.
  • Animated nurse.
  • Added parallax background to Monastery Zone Act 1.
  • Improved Mantis Shrimp logo.
  • Improved Oblea Box sprite.

0.5.3 (10-12-2017)

  • Added Desert Zone boss.
  • Improved Desert Zone Act 2 background.

0.5.2 (08-12-2017)

  • Added Desert Zone Act 2.

0.5.1 (06-12-2017)

  • Improved Djinn movement.
  • Made Goatfuckers to throw Goats in both directions.
  • Fixed tearing issues in all levels.
  • Improved fire animation.
  • Improved Desert Zone act title name.
  • Added new sound effects.
  • Added specific Desert fire shooters.
  • Improved Desert Zone Act 1 routes, added platforms, made all paths flow properly.

0.5.0 (05-12-2017)

  • Improved blood steps.
  • Fully implemented Desert Zone Act 1.
  • Improved Sound Manager.
  • Added slopes.

0.4.9.1 (17-11-2017)

  • Fixed various collisions.
  • Improved Mantis Shrimp logo. But not much.
  • Made level save to be for all acts.
  • Added Desert Zone Act 1 work in progress.

0.4.9 (27-10-2017)

  • Added "Very Easy" mode.
  • Fixed a couple of bugs that would crash the game.

0.4.8 (24-10-2017)

  • Fixed wrong collisions in Monastery Zone.
  • Fixed bug with continue game not properly setting game status.
  • Fixed enviromental death bug in Night Bar boss.
  • Improved some UI text positioning.
  • Changed Monastery Zone Act 2 to have moving platforms in fire pits.

0.4.7 (20-10-2017)

  • Improved jump kill.
  • Fixed background in Night Bar Zone Act 1.
  • Fixed act numbering in act ending.
  • Added a theme for Night Bar Zone.
  • Fixed bug with falling platforms ignoring obstacles.

0.4.6 (08-10-2017)

  • Time bonus only scores for 2 minutes now.
  • Added German translation.
  • Fixed bug that would lock camera after a boss.

0.4.5 (27-09-2017)

  • Made vaccines to be destroyed upon hitting an obstacle.
  • Made rainbow shot's hitbox more forgiving.
  • Implemented enemies being able to have more than one hit.
  • Fixed bug with variable jump being locked.
  • Fixed some graphical issues.
  • Fixed instant game over on enviromental kills.
  • Fixed a fall in Monastery Act 1.

0.4.4 (20-09-2017)

  • Fixed a bug that would break camera after dying in Night Bar boss.
  • Implemented end of act outro and added score bonuses.

0.4.3 (18-09-2017)

  • Made cross throw a parable again.
  • Buffed Monastery boss.
  • Buffed Hospital boss.
  • Implemented jump hits on bosses.

0.4.2 (14-09-2017)

  • Fixed enviromental death in Night Bar boss.
  • Fixed some crashes.
  • Fixed Hospital Zone Act 1 intro.
  • Smoothed Night Bar platforms.
  • Made chemical pools hitbox more forgiving.

0.4.1 (12-09-2017)

  • Fixed main menu music not being tied to audio controls.
  • Improved volume options.
  • Added more game keys to pass intro screens.
  • Improved jump mechanics.
  • Fixed another bug with boss spawns.

0.4.0 (10-09-2017)

  • Added background to Monastery Act 2.
  • Made chemical shooter's projectile one-way only.
  • Improved Hospital Zone sprites.
  • Refactored Camera Manager.
  • Fixed blood splatters not leaving bloody feet.
  • Improved level layouts.
  • Improved jump kill.
  • Improved game pause.
  • Fixed checkpoints.
  • Added and updated backgrounds.
  • Fixed a boss bug with reinstancing after a death.
  • Improved game pad controls.
  • Implemented variable jump.
  • Implemented game saving.
  • Added continue game option.
  • Added score graphically going up after a kill.

0.3.9 (04-09-2017)

  • Lowered Nun fire ratio and improved its speed calculation.
  • Fixed null pointer in boss.
  • Improved layouts.
  • Made boss projectiles to destroy crosses.
  • Fix several small graphical and camera issues.
  • Made fetus spawns by Hospital boss change position.

0.3.8 (01-09-2017)

  • Switched level order, Night Bar Zone goes second now.
  • Fixed a bug with boss stages not being reset.
  • Improved Night Bar layout.
  • Improved SFX and music level options.
  • Changed shooting style to straight line.
  • Implemented jump kill for Nun.

0.3.7 (30-08-2017)

  • Improved options menu.
  • Fixed camera warp in Hospital Zone Act 2.

0.3.6 (28-08-2017)

  • Fixed a bug with boss respawn.
  • Added subtitle.
  • Made crosses to disappear on obstacles.
  • Improved text management.
  • Improved game over screen.

0.3.4 (27-08-2017)

  • Refactored boss code.
  • Implemented Night Bar boss.
  • Animated Nun.
  • Animated Atheist Kid.
  • Added fade in to splash screen.
  • Improved UI.
  • Added more sound effects.
  • Improved some sprites.
  • Replaced main menu art to look more 8 bitesque.

0.3.3 (25-08-2017)

  • Improved platforms in Night Bar Zone.
  • Improved level layouts.
  • Fixed some collisions.
  • Added more music.

0.3.2 (23-08-2017)

  • Fixed several collision problems.
  • Fixed null pointer in checkpoint code.
  • Fixed game state reset after resetting game through game menu.
  • Refactored Text Manager.
  • Fixed bug with jumping more than once at the same time.
  • Fixed platform bugs.
  • Fixed bug with inaccesible part of Night Bar Act 2.
  • Improved on-air controls.
  • Made score to be stored through levels.
  • Improved level layouts.

0.3.0 (22-08-2017)

  • Designed and implemented Musucloca enemy.
  • Designed and implemented Lesbian enemy.
  • Implemented Night Bar Zone Act 1.
  • Made menus support changing keys for actions.
  • Implemented main game menu.
  • Fixed bug that prevented fire from killing Nun.
  • Improved collision detection.
  • Fixed a bug preventing chemical waters from killing Nun.
  • Made Hospital Zone Act 2 last part a bit easier.
  • Designed Night Bar Zone Act 2 Layout.
  • Made some Night Bar Zone decoration.
  • Added Night Bar Zone as a playable zone after Hospital.
  • Animated Possessed Nuns spawning.
  • Improved Monastery Zone sprites.

0.2.7 (20-08-2017)

  • Implemented crouching.
  • Implemented a new Input Manager.
  • Added some game pad support.
  • Improved control handling.
  • Designed Night Bar Zone Act 1 layout.
  • Refactored Audio Manager.

0.2.1 (10-08-2017)

  • Fixed hit reg bugs.
  • Fixed inaccessible part in Hospital Act 2.
  • Implemented Coke as a speed boost item.
  • Made checkpoints to store items.
  • Added Nun jumping sprite.

0.2.0 (09-08-2017)

  • Implemented Sound Manager.
  • Implemented Hospital Zone boss.
  • Added sound effects.

0.1.5 (08-08-2017)

  • Implemented Hospital Zone Act 2.
  • Improved interactuation bewtween Nun and moving platforms.
  • Added chemical pools.
  • Added debugging keys.
  • Finished Hospital Zone Act 2.
  • Made checkpoints to store wafers.
  • Made Priest immune to damage while hidden.
  • Improved Monastery Zone layouts.

0.1.0 (06-08-2017)

  • Designed Hospital Zone.
  • Implemented Hospital Zone Act 1 layout.
  • Made Holy Water to refresh after a death in Normal and Easy mode.
  • Added Nurse enemy.
  • Added blood on enemies.
  • Added blood stains on Nun.
  • Added items to Hospital Act 1.
  • Implented bloody steps trailing.
  • Implemented moving platforms.
  • Implemented falling platforms.
  • Updated Monastery Zone to include new platforms.
  • Implemented chemical shooters for Hospital Zone.
  • Designed Hospital Act 2.

0.0.6.2 (04-08-2017)

  • Added more sprites.
  • Added new 2d platformer movement.
  • Fixed a bug with checkpoints.
  • Changed Monastery Boss layout and mechanics.
  • Changed the default settings for the game player.
  • Added Monastery Act 1 music.
  • Made Nun's hitbox smaller so it's more fair.

0.0.6.1 (01-08-2017)

  • Nerfed Possessed Nun.
  • Improved Nun's movement.
  • Fix checkpoint carrying onto the next level bug.
  • Improved sprites slightly.

0.0.6 (30-07-2017)

  • Implemented language manager.
  • Implemented main menu.
  • Updated camera to work on a 4:3 aspect ratio always.
  • Improved cross sprite.
  • Improved enemy movement.
  • Added baby item.
  • Implemented fires that kill Nun.
  • Implemented Holy Water.
  • Difficulty setting now changes how many Holy Waters you start with.
  • Implemented Checkpoint functionality.
  • Added and implemented Rosary as invulnerability item.
  • Improved language management and added more Catalan texts.
  • Designed and made Monastery Zone Act 2.
  • Implemented Priest enemy.
  • Animated wafers.
  • Implemented Possessed Nun enemy.
  • Limited cross fire rate.
  • Improved cross throw trajectory.
  • Implemented Monastery Zone boss.
  • Added Portuguese and Basque texts.
  • Improved jump mechanics.
  • Implemented act finishing transitioning to next level.
  • Implemented act intro animation.

0.0.5 (24-07-2017)

  • Implemented wafer.
  • Added UI game indicators.
  • Implemented Nun's death.
  • Implemented Game Over.
  • Added all wafers to Monastery Act 1.
  • Implemented score.
  • Implemented checkpoint sprites.
  • Implemented difficulty levels.

0.0.4 (22-07-2017)

  • Added main theme.
  • Monastery Zone act 1 designed and made.
  • Wafer sprite drew.

0.0.3 (02-08-2016)

  • Implemented splash screen.
  • Implemented intro screen.
  • Added main screen image.
  • Nun can now shoot and kill enemies.

0.0.2 (01-08-2016)

  • Nun sprite blinks when hit by an enemy.
  • Atheist Kid drawn and moving.

0.0.1 (19-07-2016)

  • Nun sprite drawn.
  • Nun can move.
  • Game camera follows Nun.