Monjarmageddon

The sister of God is now the fist of God

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0.9.6 (18-06-2018)

  • Updated Final Zone Graphics.
  • Fixed several game bugs.
  • Fixed being unable to pass specific levels.
  • Fixed camera lock after death.

0.9.5 (05-06-2018)

  • Added background and decoration to Lab Zone.
  • Improved Hospital Zone background.
  • Improved Lab Zone tileset.
  • Improved several sprites.
  • Added background and decoration to Commie HQ Zone.
  • Updated select level code.
  • Improved language detection.
  • Improved intro screen.

0.9.4 (03-06-2018)

  • Add parallax decoration to Desert Zone.
  • Improved Hospital Zone Act 2 background.
  • Updated French intro text.
  • Improved Night Bar Zone decoration.
  • Fixed several broken shooters.
  • Improved Altar sprite.
  • Improved Monastery Zone Act 1 tileset.
  • Improved Bible sprite.

0.9.3 (27-05-2018)

  • Improved Hospital Zone background.
  • Fixed broken shooters.
  • Added a background for Commie HQ Act 1.
  • Improved Night Bar Zone background.
  • Added translations for level finish screen.
  • Improved main menu background.
  • Fixed some parallax bugs.

0.9.2 (20-05-2018)

  • Fully implemented final boss.
  • Improved time bonus points management.
  • Eliminated slopes in Desert Zone Act 1.

0.9.1 (02-05-2018)

  • Slightly improved performance.
  • Implemented loading screen.
  • Fixed collisions in Night Bar Zone Act 1.

0.9.0 (02-04-2018)

  • Added navigation arrows in Lab Zone act 2 that display the way to go for switches.
  • Improved Lab Zone overall layout.
  • Added Final Zone boss phases 1 and 2 (only accessible by cheat code).
  • Added a parallaxing background to Hospital Zone Act 1.
  • Made act intro disk red.
  • Lab levers are now show as pushed when used.
  • Changed end of demo to credits scene.
  • Improved checkpoint management.
  • Fixed the camera limits for Hospital Zone Act 1.

0.8.2 (19-02-2018)

  • Added more Holy Waters in Lab and Commie HQ.
  • Lab Zone triggers are now properly stored on the checkpoints.
  • Fixed collisions in Desert Zone Act 1.
  • Fixed portals in Lab Zone Act 2, now all lead to where they should.
  • Added Final Zone layout.

0.8.1 (13-02-2018)

  • Improved performance. Will be noticeable in lower end computers, as the GC will kick-in less.
  • Removed blind spot in Monastery boss.
  • Slightly changed Lab boss.
  • Added a theme for the rolling text intro.
  • Implemented Commie HQ Zone boss.
  • Updated Lab Act 2 and Commie HQ Act 2 item layout.

0.8.0 (08-02-2018)

  • Added full mechanics for Lab Zone boss.
  • Added all Commie HQ Zone Act 2 content.
  • Normalised enemy projectile speed throughout all difficulty levels.
  • Started storing Holy Water number in Checkpoints.
  • Fixed hazards not hitting you again unless you exited and re-entered their hitbox.
  • Added fire in Monastery's boss blind spot.

0.7.1 (29-01-2018)

  • Fixed Desert Zone boss.
  • Improved Hospital Zone tileset.
  • Added new Hospital Zone theme.
  • Added first half of Commie HQ Act 2.
  • Updated Unity.

0.7.0 (26-01-2018)

  • Improved Monastery Zone Act 1 parallax.
  • Improved wafer sprite and animation.
  • Added Commie HQ Zone Act 1 entirely.
  • Improved performance and scene loading.

0.6.5 (17-01-2018)

  • Remove one Rainbow from Lesbian except in Expert mode.
  • Nerfed Night Queen (Night Bar Zone boss).
  • Animated Musculoca.
  • Updated cover image and logo.
  • Updated main theme.
  • Added game over song.
  • Added Lab Zone Act 2.

0.6.4 (10-01-2018)

  • Improved Gamepad detection.
  • Animated Lesbian.
  • Improved Looking Up sprite.
  • Improved Hospital Zone Act 1 layout.
  • Improved parallax effect.
  • Improved camera, smoother, doesn't move innecessarily.

0.6.3 (07-01-2018)

  • Implemented control configuration.

0.6.2 (03-01-2018)

  • Implemented Robots.
  • Finished Lab Zone Act 1 layout.
  • Vertical axis on gamepad will no longer automatically jump.

0.6.1 (02-01-2018)

  • Fixed altars (oops).
  • Animated Nude Nun boss.
  • Implemented Slime enemy.
  • Added items to Lab Zone Act 1.
  • Cross throws now inherit Nun's momentum to shoot faster than you run.

0.6.0 (28-12-2017)

  • Added Lab Zone Act 1 beta (lacks items and some enemies).
  • Implemented Portals.
  • Improved some sprites.
  • Improved performance.
  • Made explosions slower.
  • Fixed checkpoints, now they work as expected.
  • Made enemy invulnerability change with difficulty setting.
  • Improved Desert Zone Act 1 layout.
  • Improved hitbox and feet collision detection.
  • Made Nun invulnerable when showing Act End screen.
  • Made 2 Holy Waters the default for Medium difficulty (default).
  • Animated Doctors.

0.5.6 (19-12-2017)

  • Fixed bug where you'd get hit during a jump kill.
  • Added French language.
  • Added parallax background to Night Bar Zone.

0.5.5 (16-12-2017)

  • Improved Monastery Zone parallax background.
  • Made Atheist Kid's hitbox smaller.
  • Improved Monastery Zone Act 2 tileset.
  • Fixed bug that would cause game state to not to reset properly after death.
  • Fixed collisions in Hospital Zone Act 1.
  • Added more Holy Waters throughout the levels.
  • Fixed bug that would cause unrecoverable game state instadeath in Night Bar Boss.
  • Updated Night Bar Boss movement.

0.5.4 (12-12-2017)

  • Halved size of Hospital Zone Act 2.
  • Made Hospital Boss slightly easier.
  • Improved jump kill.
  • Animated nurse.
  • Added parallax background to Monastery Zone Act 1.
  • Improved Mantis Shrimp logo.
  • Improved Oblea Box sprite.

0.5.3 (10-12-2017)

  • Added Desert Zone boss.
  • Improved Desert Zone Act 2 background.

0.5.2 (08-12-2017)

  • Added Desert Zone Act 2.

0.5.1 (06-12-2017)

  • Improved Djinn movement.
  • Made Goatfuckers to throw Goats in both directions.
  • Fixed tearing issues in all levels.
  • Improved fire animation.
  • Improved Desert Zone act title name.
  • Added new sound effects.
  • Added specific Desert fire shooters.
  • Improved Desert Zone Act 1 routes, added platforms, made all paths flow properly.

0.5.0 (05-12-2017)

  • Improved blood steps.
  • Fully implemented Desert Zone Act 1.
  • Improved Sound Manager.
  • Added slopes.

0.4.9.1 (17-11-2017)

  • Fixed various collisions.
  • Improved Mantis Shrimp logo. But not much.
  • Made level save to be for all acts.
  • Added Desert Zone Act 1 work in progress.

0.4.9 (27-10-2017)

  • Added "Very Easy" mode.
  • Fixed a couple of bugs that would crash the game.

0.4.8 (24-10-2017)

  • Fixed wrong collisions in Monastery Zone.
  • Fixed bug with continue game not properly setting game status.
  • Fixed enviromental death bug in Night Bar boss.
  • Improved some UI text positioning.
  • Changed Monastery Zone Act 2 to have moving platforms in fire pits.

0.4.7 (20-10-2017)

  • Improved jump kill.
  • Fixed background in Night Bar Zone Act 1.
  • Fixed act numbering in act ending.
  • Added a theme for Night Bar Zone.
  • Fixed bug with falling platforms ignoring obstacles.

0.4.6 (08-10-2017)

  • Time bonus only scores for 2 minutes now.
  • Added German translation.
  • Fixed bug that would lock camera after a boss.

0.4.5 (27-09-2017)

  • Made vaccines to be destroyed upon hitting an obstacle.
  • Made rainbow shot's hitbox more forgiving.
  • Implemented enemies being able to have more than one hit.
  • Fixed bug with variable jump being locked.
  • Fixed some graphical issues.
  • Fixed instant game over on enviromental kills.
  • Fixed a fall in Monastery Act 1.

0.4.4 (20-09-2017)

  • Fixed a bug that would break camera after dying in Night Bar boss.
  • Implemented end of act outro and added score bonuses.

0.4.3 (18-09-2017)

  • Made cross throw a parable again.
  • Buffed Monastery boss.
  • Buffed Hospital boss.
  • Implemented jump hits on bosses.

0.4.2 (14-09-2017)

  • Fixed enviromental death in Night Bar boss.
  • Fixed some crashes.
  • Fixed Hospital Zone Act 1 intro.
  • Smoothed Night Bar platforms.
  • Made chemical pools hitbox more forgiving.

0.4.1 (12-09-2017)

  • Fixed main menu music not being tied to audio controls.
  • Improved volume options.
  • Added more game keys to pass intro screens.
  • Improved jump mechanics.
  • Fixed another bug with boss spawns.

0.4.0 (10-09-2017)

  • Added background to Monastery Act 2.
  • Made chemical shooter's projectile one-way only.
  • Improved Hospital Zone sprites.
  • Refactored Camera Manager.
  • Fixed blood splatters not leaving bloody feet.
  • Improved level layouts.
  • Improved jump kill.
  • Improved game pause.
  • Fixed checkpoints.
  • Added and updated backgrounds.
  • Fixed a boss bug with reinstancing after a death.
  • Improved game pad controls.
  • Implemented variable jump.
  • Implemented game saving.
  • Added continue game option.
  • Added score graphically going up after a kill.

0.3.9 (04-09-2017)

  • Lowered Nun fire ratio and improved its speed calculation.
  • Fixed null pointer in boss.
  • Improved layouts.
  • Made boss projectiles to destroy crosses.
  • Fix several small graphical and camera issues.
  • Made fetus spawns by Hospital boss change position.

0.3.8 (01-09-2017)

  • Switched level order, Night Bar Zone goes second now.
  • Fixed a bug with boss stages not being reset.
  • Improved Night Bar layout.
  • Improved SFX and music level options.
  • Changed shooting style to straight line.
  • Implemented jump kill for Nun.

0.3.7 (30-08-2017)

  • Improved options menu.
  • Fixed camera warp in Hospital Zone Act 2.

0.3.6 (28-08-2017)

  • Fixed a bug with boss respawn.
  • Added subtitle.
  • Made crosses to disappear on obstacles.
  • Improved text management.
  • Improved game over screen.

0.3.4 (27-08-2017)

  • Refactored boss code.
  • Implemented Night Bar boss.
  • Animated Nun.
  • Animated Atheist Kid.
  • Added fade in to splash screen.
  • Improved UI.
  • Added more sound effects.
  • Improved some sprites.
  • Replaced main menu art to look more 8 bitesque.

0.3.3 (25-08-2017)

  • Improved platforms in Night Bar Zone.
  • Improved level layouts.
  • Fixed some collisions.
  • Added more music.

0.3.2 (23-08-2017)

  • Fixed several collision problems.
  • Fixed null pointer in checkpoint code.
  • Fixed game state reset after resetting game through game menu.
  • Refactored Text Manager.
  • Fixed bug with jumping more than once at the same time.
  • Fixed platform bugs.
  • Fixed bug with inaccesible part of Night Bar Act 2.
  • Improved on-air controls.
  • Made score to be stored through levels.
  • Improved level layouts.

0.3.0 (22-08-2017)

  • Designed and implemented Musucloca enemy.
  • Designed and implemented Lesbian enemy.
  • Implemented Night Bar Zone Act 1.
  • Made menus support changing keys for actions.
  • Implemented main game menu.
  • Fixed bug that prevented fire from killing Nun.
  • Improved collision detection.
  • Fixed a bug preventing chemical waters from killing Nun.
  • Made Hospital Zone Act 2 last part a bit easier.
  • Designed Night Bar Zone Act 2 Layout.
  • Made some Night Bar Zone decoration.
  • Added Night Bar Zone as a playable zone after Hospital.
  • Animated Possessed Nuns spawning.
  • Improved Monastery Zone sprites.

0.2.7 (20-08-2017)

  • Implemented crouching.
  • Implemented a new Input Manager.
  • Added some game pad support.
  • Improved control handling.
  • Designed Night Bar Zone Act 1 layout.
  • Refactored Audio Manager.

0.2.1 (10-08-2017)

  • Fixed hit reg bugs.
  • Fixed inaccessible part in Hospital Act 2.
  • Implemented Coke as a speed boost item.
  • Made checkpoints to store items.
  • Added Nun jumping sprite.

0.2.0 (09-08-2017)

  • Implemented Sound Manager.
  • Implemented Hospital Zone boss.
  • Added sound effects.

0.1.5 (08-08-2017)

  • Implemented Hospital Zone Act 2.
  • Improved interactuation bewtween Nun and moving platforms.
  • Added chemical pools.
  • Added debugging keys.
  • Finished Hospital Zone Act 2.
  • Made checkpoints to store wafers.
  • Made Priest immune to damage while hidden.
  • Improved Monastery Zone layouts.

0.1.0 (06-08-2017)

  • Designed Hospital Zone.
  • Implemented Hospital Zone Act 1 layout.
  • Made Holy Water to refresh after a death in Normal and Easy mode.
  • Added Nurse enemy.
  • Added blood on enemies.
  • Added blood stains on Nun.
  • Added items to Hospital Act 1.
  • Implented bloody steps trailing.
  • Implemented moving platforms.
  • Implemented falling platforms.
  • Updated Monastery Zone to include new platforms.
  • Implemented chemical shooters for Hospital Zone.
  • Designed Hospital Act 2.

0.0.6.2 (04-08-2017)

  • Added more sprites.
  • Added new 2d platformer movement.
  • Fixed a bug with checkpoints.
  • Changed Monastery Boss layout and mechanics.
  • Changed the default settings for the game player.
  • Added Monastery Act 1 music.
  • Made Nun's hitbox smaller so it's more fair.

0.0.6.1 (01-08-2017)

  • Nerfed Possessed Nun.
  • Improved Nun's movement.
  • Fix checkpoint carrying onto the next level bug.
  • Improved sprites slightly.

0.0.6 (30-07-2017)

  • Implemented language manager.
  • Implemented main menu.
  • Updated camera to work on a 4:3 aspect ratio always.
  • Improved cross sprite.
  • Improved enemy movement.
  • Added baby item.
  • Implemented fires that kill Nun.
  • Implemented Holy Water.
  • Difficulty setting now changes how many Holy Waters you start with.
  • Implemented Checkpoint functionality.
  • Added and implemented Rosary as invulnerability item.
  • Improved language management and added more Catalan texts.
  • Designed and made Monastery Zone Act 2.
  • Implemented Priest enemy.
  • Animated wafers.
  • Implemented Possessed Nun enemy.
  • Limited cross fire rate.
  • Improved cross throw trajectory.
  • Implemented Monastery Zone boss.
  • Added Portuguese and Basque texts.
  • Improved jump mechanics.
  • Implemented act finishing transitioning to next level.
  • Implemented act intro animation.

0.0.5 (24-07-2017)

  • Implemented wafer.
  • Added UI game indicators.
  • Implemented Nun's death.
  • Implemented Game Over.
  • Added all wafers to Monastery Act 1.
  • Implemented score.
  • Implemented checkpoint sprites.
  • Implemented difficulty levels.

0.0.4 (22-07-2017)

  • Added main theme.
  • Monastery Zone act 1 designed and made.
  • Wafer sprite drew.

0.0.3 (02-08-2016)

  • Implemented splash screen.
  • Implemented intro screen.
  • Added main screen image.
  • Nun can now shoot and kill enemies.

0.0.2 (01-08-2016)

  • Nun sprite blinks when hit by an enemy.
  • Atheist Kid drawn and moving.

0.0.1 (19-07-2016)

  • Nun sprite drawn.
  • Nun can move.
  • Game camera follows Nun.